A modern engine for text adventures

Create the adventure
you want to play.

Play complete illustrated adventures, then build and share your own with characters, puzzles, combat, crafting and consequence—without writing story-specific code.

PLAY · CREATE · SHARE

See the engine at work

Stories that respond to curiosity.

Sudos combines a deterministic text parser with illustrated scenes and authored systems. Try this small moment from an imagined adventure.

STHE ASTRAL STUDYShowcase scene
A monumental data cathedral with three crystal controls
Data Cathedral

Surroundings

The three crystal keys

Three crystal keys rest before a silent column of light. The white key catches every reflection. The blue one gives off a low, steady hum. Warm sparks move inside the amber key.

A narrow bridge continues east into the cathedral.

Try:

This is Sudos

The real game.
No concept render.

Artwork, full surroundings, conversation, command history, inventory and navigation live together in one focused play space. Turn artwork off and the written adventure remains complete.

LIVE APPLICATIONThe Orb Cycle · Orb Chamber
Actual gameplay screenshots
The real Sudos play screen in the Orb Chamber, with artwork, surroundings, command history and inventory
01Optional location artwork
02Complete authored surroundings
03Inventory, exits & player state
04Commands, dialogue & consequences
Play by typing natural commandsRead or listenSave and returnSwitch adventures

More than words on a screen

Systems in motion.

Characters remember discoveries. Spells can turn a battle. Puzzles reshape the world. In Sudos, each authored system can feed naturally into the next.

Archivist Lysa AerArchivist Lysa Aer

Authored conversation

People with something to say—and reasons to hold back.

NPCs have descriptions, aliases and dialogue topics that can appear as the player learns more. A conversation can reveal an object, begin an encounter, unlock a journal entry or change what becomes possible later.

Topics available
“The archive did not burn. It was removed—one memory at a time.”

Every example above is authored in the World Builder and saved inside the adventure.

Adventures included with Sudos

One engine.
Entirely different worlds.

Cross centuries in an original epic. Walk into a literary classic. Then see that same tale rebuilt for a modern world. Every adventure is authored with the same visual tools available to creators.

A ruined throne room encircled by coloured orbs

Flagship adventure

The Orb Cycle

Awaken with no memory on an unfamiliar shore. A trail of impossible worlds waits beyond the trees—medieval courts, drowned cities, primal wilderness and a future built around the remnants of a forgotten power.

  • Original story
  • Multiple eras
  • Illustrated
  • Puzzles & combat

A tale, reimagined

Two Treasure Islands

The same legendary bones. Two distinct creative visions. A demonstration of how prose, setting and art direction can transform the experience.

The Admiral Benbow inn in an eighteenth-century storm1883
Classic adaptation

Treasure Island

Rain on the Devon coast. Flint's map. The Hispaniola. A painterly storybook journey shaped in the spirit of Stevenson's original world.

A contemporary coastal inn during a rainstormNow
Modern reimagining

Treasure Island: Modern

A coastal inn, maritime expedition and dangerous island recast for today—showing how far creators can carry a familiar story.

For storytellers, game makers & modders

Your world.
Your rules.
Your adventure.

Design places, connect routes, write conversations, place objects, build encounters, tune palettes and make the world respond—all inside the integrated visual World Builder.

WORLD BUILDERClassic Treasure Island · 4 areas · 60 locations · 126 exits
The Sudos World Builder showing an adventure map, content library and area inspector
01Reusable building blocksPeople, objects, creatures, spells, designs and events
02Visual world mapArrange areas, locations and directed routes
03Focused inspectorsEdit the selected part of the world in place
01

Build connected worlds

Arrange areas and locations visually. Add directed routes, hidden passages, barriers, containers and detailed scenery.

02

Author living systems

Combine dialogue, creatures, puzzles, spells, generators and ordered story events without adventure-specific code.

03

Shape the experience

Author palettes, artwork, layered audio, currencies, merchants, resources, designs and production capabilities.

04

Package & share

Keep an editable designer package, or export a protected player package containing its world and managed assets.

Learn the complete World Builder

Build along with
The Lantern Trial.

38step-by-step lessons

From the first room to dialogue, combat, shops, puzzles, crafting, magic, encounter generators and complete quests.

Watch the free course on YouTube
Native 4K interfaceContinuous narrationEditable checkpoints51 minutes 50 seconds
An abandoned cottage room filled with objects and cluesBuild at your scale

One room or an entire cycle

Small beginnings can become deep worlds.

Begin with one carefully authored room, then grow when the story needs it. The same engine supports intimate mysteries, literary journeys, combat sandboxes and The Orb Cycle's 280-location epic.

“Your first adventure doesn't need sixty locations. One carefully authored room can be an entire world.”
1room to begin
280in The Orb Cycle
No limiton imagination

Play it your way

Illustrated or text only

Artwork can enrich a scene, but it is never required. Authored descriptions carry the complete experience.

Typed, clicked or spoken

Use natural commands, accessible controls and local narration designed to keep the player in charge.

Authored, not improvised

Every clue, response and consequence belongs to the creator. The parser is fast, deterministic and offline.

Sudos is coming to Steam

Download the pre-release preview.

Play the included adventures or build your own with the complete World Builder. This free Windows preview is version 0.9 and expires after 15 October 2026. Your adventures and saved games will not be deleted when the preview ends.

Download for Windows Windows x64 · 816 MiB ZIP · Pre-release version 0.9 Download SHA-256 checksum